John Demonsbane wrote:I made more of a rant in the events thread, so I'll be a bit more civilized here.
CCP, I assume the "3x" SP (in quotes b/c that's not really what it is) event is intended to bring some players back and re-energize the player base, as well as give us some SP to use when 1.7 comes out. That's all fine and good but you are doing it wrong!
So, you triple the cap, which as I recall is a bit under 200k, we will round up to make the math easier. So, triple the cap is 600k. Not too shabby, I'd like to make that much in a week for sure. However, by only tripling SP from WP you take something that should reduce the grind into something that makes it worse
Maths (it's late so bear with me, I'm dumbing it down due to fatigue):
Normal conditions:
Let's take the average halfway decent player, makes about 1000-1500 WP or so on average per game. Average game of skirmish takes 20 minutes?
It comes out to around (again, rounding off to make the math easier) 10000 SP per match, 500 SP per minute. It takes roughly 20 battles to cap out, which, if Scotty really likes you, takes around 7-8 hours.
Actual triple SP:
All SP from battles are tripled. Math is easy, you now make 30,000 SP per match, and cap out at 600,000 in the same 7-8 hours.
"Triple SP" as planned:
You now get 3 SP per WP, which is still less than time based SP accrual, btw.
So, the average battle now nets you a grand total of (wait for it...) 2-3000 extra SP. THATS IT! Less impressive when you look at it that way, no?
So, now you make 13000 SP per game. To actually realize the promised tripled cap, you now have to play FORTY SIX battles to cap out, more than double! (600,000/13,000). So now it takes you 46x20/60 = 15 hours.
- Let's say for the sake of argument you are ReGnYuM or something, and you make 4000SP per battle. You get 8000 extra SP per battle, let's call it 20,000 SP. You still have to fight 30 battles to cap out, so the argument that structuring the bonus this way rewards people who play well is still bogus because even an outlier who makes 4000WP a battle (if anyone can even average that, I have no idea) has to play more than usual to hit the new cap.
Please answer this question then. CCP: If you have a player base who already feels like there is an unnecessary amount of grinding involved, why the f-- would you give us a "bonus" event that makes us have to grind for twice as long!
The right way to do "triple SP" as a bonus? We put out the same time and effort to get triple the total SP.
Honestly, find me one person who complained after the true triple SP event that he or she just didn't have to work hard enough for it. "Please CCP, can I have the opportunity to grind twice as much?" Raise your hand. Anyone? No?